You should color a copy of your inked piece so you can allow yourself mistakes and experiments. if desired, but for now this has to suffice. I will maybe add a separate tutorial on color theory, values etc. I have to admit this isn't my typical territory. If you work like that on the inks, you'll also develop elements of you style subcondciously. In general, try not to think too hard about every single line. Of course don't hurry so you make mistakes. Ink with a light hand! That is, work rather quick and steady. Especially lines in the foreground and on the outside of figures should be a little thicker. For nice effects and for making the shapes look a little more dynamic and three-dimensional, try varying the line with. When inking a picture, you blacken everything that is supposed to be black, which is mostly lines. If you want to be safe, draw a fully detailed pencil piece.Ī few years ago, this actually was a job. Accordingly, take your time to do this properly.įor some people, sketching roughly is enough to know how the inked picture is supposed to look at the end. In this sketch everything you wish to see in black and colors in the picture later is included. I recommend hard pencil leads for this, 2H or higher. The main purpose of the first sketch is to determine where everything will be positioned in the picture, to get an impression of the visuals you aim at and to plan changes to your initial idea. The aim here is not to draw any details or create a piece of art. However, surprisingly many professional artists still work traditionally.įor the rough sketch, you can use soft leads for a smooth creative process. It has to be mentioned that with the rise of art software, the comic art process has changed massively. What I'm going to show is the classic way of drawing comics. Inkpens have the advantages that they're easy to use, they dry fast and hence are good to begin with. * hard-surfaced, rather thin paper (70-90g).Ĭrowquills are difficult to master but the results are usually better. * mechanical pencil (for constant line with). What I recommend for a bit of advanced comic drawing is: For some basic sketching all you need is a sheet of paper and a pencil. As a rule of thumb, you want to have a comfortable position while having most control over the pen (Which doesn't mean use of force!). Naturally the position varies but try not to have a high angle for most of the time. When holding the pen, try to keep a comfortable angle. The beginning of every impulse for a stroke should come out of your elbow and arm. When you draw, try not to exhaust your hand and fingers. Ideally, you have an angled surface but of course it's not mandatory. In this first post, you will find the basics of drawing comic figures. The purpose of this tutorial is to give beginners a guideline to work with and to encourage people to start drawing at all. I will try to point out alternative possibilities as often as I can.Īnd a word for you guys who draw like youthful gods - spare me the comments what is missing. However, I can only show you my humble way of doing it. There are, naturally, a lot of ways to embellish the creative process. In the first instance, let me mention what I show here is only one way of drawing and creating comics.
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